![]() ![]() ![]() Units stacked together will form an army, made up of up to 6 units that will fight together in combat and move on the world map at the speed of the slowest unit in the army. Forced march restores the army's move points at the cost of 30% of their current Hit Points and 10 mana per unit in the army.Road Building, when toggled on, will construct roads over hexes in friendly or neutral territory the army travels over at the cost of 3 gold per hex without road.that increase health regeneration of all units in their army. Excavation can only be used on adjacent Earthen terrain and has a chance to open up new paths, buried treasures or hidden locations. For Age of Wonders III on the PC, a GameFAQs message board topic titled do surviving.Its an evolution that starts as powerful as a champion, but that can. There are 6 possible ranks for each unit (listed in order of low to high):Īrmy abilities are unlocked by the empire skill with the same name. Legendary Units introduces a new evolution for every tier 3 racial unit in the game. Up at Hanford, in the State of Washington, three. Support abilities grant +2 Bolstered Resistance. And the use of atomic energy for peaceful purposes will usher in an age of wonders for all humanity. When this unit enters Defense Mode, adjacent friendly units gain Bolstered Resistance.īase attacks have 60% chance of inflicting Distracted. , and one or more support abilities that heal and/or buff allies. All adjacent friendly units gain +3 Resistance and +3 Status Resistance.Human units cannot be characterized by any outstanding skills however, they are good for each type of tasks. Extends its Zone of Control to all adjacent hexes. The main attribute of all human units is the Mariner, thanks to which the armies do not suffer penalties (-4 to physical attack) while boarding boats.Ends its turn and goes into a defensive mode: ![]()
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